import pygame.font

class Button():
	"""docstring for Bu"""
	def __init__(self, ai_settings,screen,msg):
		super().__init__()
		self.screen = screen
		self.screen_rect = screen.get_rect()
		self.width,self.height = 200,50
		self.button_color = (0,255,0)
		self.text_color = (255,255,255)
		self.font = pygame.font.SysFont(None,48)
		self.rect = pygame.Rect(0,0,self.width,self.height)
		self.rect.center = self.screen_rect.center

		self.prep_msg(msg)

	def prep_msg(self,msg):
		self.msg_image = self.font.render(msg,True,self.text_color,
			self.button_color)
		self.msg_image_rect  =  self.msg_image.get_rect()
		self.msg_image_rect.center = self.rect.center

	def draw_button(self):

		self.screen.fill(self.button_color,self.rect)
		self.screen.blit(self.msg_image,self.msg_image_rect)
		




